Episode 198 - Two Moon Knight - Life is Strange: Double Exposure

Caked up podcast, goated with the sauce.

Welcome back to the podcast! Today, we’re going to be looking at the most recent Life is Strange title, Double Exposure. This picks up roughly ten years after the first game in the series and returns to the point of view of Max Caulfield who has not been using her powers. The game largely follows the same trajectory of the more recent games in the series, lacking time reversing powers, it is a narrative adventure game where you make choices in dialogue and occasionally solve puzzles. The character dialogue is as awkward as ever, but it does still have the earnestness that the series is known for. It is, however, much smaller in scope than previous games, with few locations to explore and a reserved, linear plot. Mechanically, there is potentially more to explore with the set of powers available, but it has a smattering of interesting puzzles here and there that put the game’s premise to use and it’s well worked into the story. Whether you enjoy this game will probably come down mostly to how much you like that story and how it is told, but I think fans of the series (as in, more than just the first game) will find something about it to find endearing. We’re going to be talking about the story and how it calls back to the first Life is Strange, how the characters and world building have evolved over time, and lame dudes.

Thank you for joining us again this week! I recognize that we talk about Life is Strange fairly often, but it felt appropriate to talk about a podcast favorite series as we inch ever closer to Episode 200. Double Exposure may not reach the highs of the series, but I think it also avoids the lows. How was your experience playing through the game? Let us know in the comments or over on our Discord server! Next time, we’re going to be doing a very special epilogue episode where we talk about Bloodborne, something like 9 years after we did it the first time, so I hope you’ll join us for that!