People tried to glimpse the future in the strangest ways. They locked themselves in dark rooms, not partaking in podcasts.
Thank you for joining us as we begin our extra spooky Halloween month this year! Today we’re going to be talking about Year Walk, a Simogo developed horror-adventure game based on a Swedish folk tradition in which people would perform a ritual in an effort to see into the future. The way the act of Year Walking was adapted to this game, originally released only for iOS, maintains the inherently creepy nature of such practices, but also helps to incorporate other elements of folklore that purely add to the game’s iconography and atmosphere. However brief, Year Walk does a fantastic job of accomplishing its goals in tone and story making it an enjoyable, moody experience and one perfect to kickstart the season. We’re going to discuss puzzles, folklore and an anthropomorphic suit-wearing horse man.
Thank you for joining us today (a very important day as it’s our third year anniversary!) and we’ll be back in two weeks with an episode on Night Trap. Stay spooky, everybody!