At least I’m not ugly and annoying!
Welcome back to NOCLIP Pocket! Today, we’re talking about Perfect Tides, a point and click adventure game in true throwback fashion. With a pixel art style and several ways to interact with your environment, you explore the island of Perfect Tides solving puzzles and picking up inventory items. Yet, this isn’t really the draw of the game. It can be, if you’re looking for an adventure game that’s like the classics, but more forgiving, but the character work is the real star of the show here. You play as Mara, a 15 year old girl (in the year 2000), as she struggles to find her place in life, participating in the early internet, going to high school and trying to get along with her family. It’s not new ground to cover, for sure, but the depth of characterization given to Mara, as well as many of the supporting characters in the game, is deeply impressive. Most people will be able to relate to at least something Mara is going through, and the game’s perspective helps to provide some self examination on how we all handle our trauma. It’s a rough game at times, both mechanically and as far as content goes, but the end result is a beautiful study of teenage life. We’re going to be talking about the up-and-downsides of styling this game after old school adventure titles and express our mechanical woes, we separate the story from the characters and discuss how much importance is placed on the latter, and we make some medical suggestions, even though we are not doctors.
Thank you for joining us again this week! This game caught at least me off guard with just how frank and relatable it was, but I imagine that must be different for everyone. If you played it, what did you think? Were you in the age range to appreciate the references to the culture of the new millennium, or do you think that doesn’t really matter because we all know Flagpole Sitta or whatever? Let us know down in the comments or on our Discord! Next time, we’re going to be introducing a new (kind of) series to the podcast, epilogue episodes, where we go back to games we did early on in the podcast and examine them with fresh eyes and give our updated opinions in a more listenable package. For our first (second, if you count Undertale, which is part of a separate series on Deltarune, which…oops, stay tuned on that one) epilogue, we’re going back to Shadow of the Colossus, which was our second ever episode, so we hope you’ll join us for that!