Loud and... Very Loud,
Today we're going to be joined by our friend Faun and talking about one in the PlayStation 2's stable of mascot platformers, Sucker Punch's Sly Cooper. The first game in what would become a well received series, we debate what relevance Sly has in the current day and try to determine what made it popular in the first place. We discuss platforming, minigames, and how one contextual button press can turn us all into the super spy of our dreams.
Thanks as always for listening, and check us out again in two weeks when we begin JJ-September with Atlus's Catherine!