One day, perhaps we will make atonement for this podcast,
On this episode we’re going to be talking about Shadow of the Colossus, the 2005 spiritual successor to Ico. Featuring a grim, isolated atmosphere, and hybridized action adventure/platformer gameplay, it had very few contemporaries and feels incredibly unique to this day. We discuss what makes the game work for us and take a few stabs at the design and implementation of the game’s minimalist philosophy. Thanks to everyone who listens and prepare for our next episode on Resident Evil!