I picked up the podcast, it's weight felt comforting in my pocket,
Welcome back to another episode of our Pocket series where we're going to be talking about the game that is impossibly difficult to Google, Home. Home is a narrative-focused adventure game whose main draw is the fact that it's ending and your interpretation of the entire game can change depending on your actions. This concept is furthered by a dreary atmosphere and isolating sound design which casts a dark tone over the entire experience. We join up with previous NOCLIP guests Dan and Janelle to determine if this execution succeeds in making an intriguing game from the perspective of both first time players and people who have played through the game a number of times.
Thank you for joining us this week, and the next Pocket episode will be on Monument Valley!