I’m sorry I couldn’t be there to describe this podcast in person,
This week on NOCLIP we’re talking about the walking simulator that simulated walking all over a bunch of sour GamerGate dudes’ nuts. This game was very popular for what it was, not least due to the fact it succeeds so completely on its admittedly narrow goals. We’re going to discuss how this game chooses to tell a story, what decisions lead the player to become immersed in the game’s world (and which do not), and bringing the disembodied soul of an old dead punk rocker back from the grave to walk among the living once more.
Thanks for listening (as always!), and join us again in two weeks when we discuss the ever-expansive Elder Scrolls V: Skyrim!